The long awaited Lightwave tutorial is now on line
for Crowds using HD Instance
Here you can find some free images of
stones for your download.
Muscle
Bone LScript for Lightwave
This is a plug-in to help create
bone muscles. This version will work with IK chains.
For more detailed information go to:
http://www.lwhub.com
Sample scene for cloud fly
through for Lightwave
The above zip file contains a scene to shows how you can use baked HV's to
help speed up cloud renders.
Included in the zip file are two scenes & objects, one scene before baking
& one after, also included is the movie file required to render the baked
HV & a sample rendered in the DIVX format.
The Nemesis Demo
Reel (20megs. AVI DivX 5)
This demo reel is now over a year old but it will
give you a good idea what can be done.
I've also included some more bits for viewing below:
A character test using motion capture data (3 megs, MPEG)
The animation is a character break dancing,
it was really produced to test rescaling & editing of real motion capture
data from with in Lightwave using the MotionMixer & new import filters.
Early test
renders of a dragon for an interactive DVD game (2 megs, MPEG)
Tracking a real camera movement into Lightwave using
MatchMover:
Shot on a
really bad VHS video camera, but tracked very well with MM
Also shot on the
same camera
Footage taken
from Aura2 disk and track with morphs.
Shaunbishop@btconnect.com
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